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Differences between revisions 1 and 7 (spanning 6 versions)
Revision 1 as of 2009-12-20 00:14:34
Size: 785
Editor: SheenaSmith
Comment: create page, add content
Revision 7 as of 2010-01-17 21:40:40
Size: 1063
Editor: SheenaSmith
Comment: update function names
Deletions are marked like this. Additions are marked like this.
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||<tablewidth="100%"style="color: rgb(255, 0, 0); text-align: center;">DRAFT||
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= SDL_RenderRect = = SDL_RenderDrawRect =
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int SDL_RenderRect(const SDL_Rect* rect) int SDL_RenderDrawRect(const SDL_Rect* rect)
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 .[[SDL_RenderRects]]???  .[[SDL_GetRenderDrawColor]]???
 .[[SDL_RenderDrawLine]]???
 .[[SDL_RenderDrawLines]]???
 .[[SDL_RenderDrawPoint]]???
 .[[SDL_RenderDrawPoints]]???
 .[[SDL_RenderDrawRects]]???
 .[[SDL_SetRenderDrawColor]]???

DRAFT

SDL_RenderDrawRect

Use this function to fill the current rendering target with the drawing color.

Syntax

int SDL_RenderDrawRect(const SDL_Rect* rect)

Function Parameters

rect

a pointer to the destination rectangle [[SDL_Rect]], or NULL for the entire rendering target

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

None: SDL_RenderDrawRect (last edited 2011-02-16 23:19:22 by SheenaSmith)

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