|
Size: 889
Comment: correct formatting
|
Size: 955
Comment: added RFs
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 29: | Line 29: |
| .[[SDL_GetRenderDrawColor]]??? | |
| Line 34: | Line 35: |
| .[[SDL_SetRenderDrawColor]]??? |
SDL_RenderRect
Use this function to fill the current rendering target with the drawing color.
Contents
Syntax
int SDL_RenderRect(const SDL_Rect* rect)
Function Parameters
rect |
a pointer to the destination rectangle [[SDL_Rect]], or NULL for the entire rendering target |
Return Value
Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
You can add useful comments here
