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Differences between revisions 7 and 9 (spanning 2 versions)
Revision 7 as of 2010-01-17 21:40:40
Size: 1063
Editor: SheenaSmith
Comment: update function names
Revision 9 as of 2010-08-30 05:20:59
Size: 956
Editor: SheenaSmith
Comment: update content (w/ Sam); remove 'draft' note
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||<tablewidth="100%"style="color: rgb(255, 0, 0); text-align: center;">DRAFT||
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Use this function to fill the current rendering target with the drawing color. Use this function to draw a rectangle on the current rendering target.
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||'''rect'''||a pointer to the destination ,,rectangle,, ^[[SDL_Rect]]^, or NULL for the entire rendering target|| ||'''rect'''||a pointer to the destination rectangle of type [[SDL_Rect]], or NULL to outline the entire rendering target||
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Returns 0 on success or -1 if there is no rendering context current; call [[SDL_GetError]]() for more information. Returns 0 on success or a negative error code on failure; call [[SDL_GetError]]() for more information.
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 .[[SDL_GetRenderDrawColor]]???
.[[SDL_RenderDrawLine]]???
 .[[SDL_RenderDrawLines]]???
 .[[SDL_RenderDrawPoint]]???
 .[[SDL_RenderDrawPoints]]???
 .[[SDL_RenderDrawRects]]???
 .[[SDL_SetRenderDrawColor]]???
 .[[SDL_RenderDrawLine]]
 .[[SDL_RenderDrawLines]]
 .[[SDL_RenderDrawPoint]]
 .[[SDL_RenderDrawPoints]]
 .[[SDL_RenderDrawRects]]
 .[[SDL_SetRenderDrawBlendMode]]

 .[[SDL_SetRenderDrawColor]]

SDL_RenderDrawRect

Use this function to draw a rectangle on the current rendering target.

Syntax

int SDL_RenderDrawRect(const SDL_Rect* rect)

Function Parameters

rect

a pointer to the destination rectangle of type SDL_Rect, or NULL to outline the entire rendering target

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryVideo

None: SDL_RenderDrawRect (last edited 2011-02-16 23:19:22 by SheenaSmith)

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