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Revision 6 as of 2010-01-10 19:03:41

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SDL_RenderRect

Use this function to fill the current rendering target with the drawing color.

Syntax

int SDL_RenderRect(const SDL_Rect* rect)

Function Parameters

rect

a pointer to the destination rectangle [[SDL_Rect]], or NULL for the entire rendering target

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

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