SDL Wiki

SDL_RenderGetD3D12Device

Get the D3D12 device associated with a renderer.

Syntax

ID3D12Device* SDL_RenderGetD3D12Device(SDL_Renderer* renderer);

Function Parameters

renderer

the renderer from which to get the associated D3D12 device

Return Value

Returns the D3D12 device associated with given renderer or NULL if it is not a D3D12 renderer; call SDL_GetError() for more information.

Remarks

Once you are done using the device, you should release it to avoid a resource leak.

Version

This function is available since SDL 2.24.0.


CategoryAPI


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