|
Size: 986
Comment: Added const keyword to match SDL_render.h.
|
Size: 993
Comment: Corrected function syntax, see SGFunctions page.
|
| Deletions are marked like this. | Additions are marked like this. |
| Line 16: | Line 16: |
| void SDL_RenderSetClipRect(SDL_Renderer* renderer, const SDL_Rect* rect); |
int SDL_RenderSetClipRect(SDL_Renderer* renderer, const SDL_Rect* rect) |
SDL_RenderSetClipRect
Use this function to set the clip rectangle for rendering on the specified target.
Contents
Syntax
int SDL_RenderSetClipRect(SDL_Renderer* renderer,
const SDL_Rect* rect)
Function Parameters
renderer |
the rendering context |
rect |
an SDL_Rect structure representing the clip area, or NULL to disable clipping |
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
You can add your code example here
Remarks
You can add useful comments here
