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Differences between revisions 3 and 5 (spanning 2 versions)
Revision 3 as of 2013-08-11 12:20:52
Size: 986
Comment: Added const keyword to match SDL_render.h.
Revision 5 as of 2013-10-31 21:48:49
Size: 993
Comment: Corrected function syntax, see SGFunctions page.
Deletions are marked like this. Additions are marked like this.
Line 16: Line 16:
void SDL_RenderSetClipRect(SDL_Renderer* renderer,
                     const SDL_Rect*  rect);
int SDL_RenderSetClipRect(SDL_Renderer*      renderer,
      const SDL_Rect* rect)

SDL_RenderSetClipRect

Use this function to set the clip rectangle for rendering on the specified target.

Syntax

int SDL_RenderSetClipRect(SDL_Renderer*      renderer,
                          const SDL_Rect*    rect)

Function Parameters

renderer

the rendering context

rect

an SDL_Rect structure representing the clip area, or NULL to disable clipping

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryAPI, CategoryRender

None: SDL_RenderSetClipRect (last edited 2015-06-20 19:51:37 by PhilippWiesemann)

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