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Size: 762
Comment: Adds SDL_RENDERER_TARGETTEXTURE
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← Revision 28 as of 2013-11-17 07:06:12 ⇥
Size: 858
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Note that providing no flags gives priority to available SDL_RENDERER_ACCELERATED renderers. |
SDL_RendererFlags
An enumeration of flags used when creating a rendering context.
Values
SDL_RENDERER_SOFTWARE |
the renderer is a software fallback |
SDL_RENDERER_ACCELERATED |
the renderer uses hardware acceleration |
SDL_RENDERER_PRESENTVSYNC |
present is synchronized with the refresh rate |
SDL_RENDERER_TARGETTEXTURE |
the renderer supports rendering to texture |
Note that providing no flags gives priority to available SDL_RENDERER_ACCELERATED renderers.
Code Examples
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Remarks
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Related Structures
