#pragma section-numbers off #pragma camelcase off = SDL_RendererFlags = An enumeration of flags used when creating a rendering context. <> == Values == ||SDL_RENDERER_SOFTWARE||the renderer is a software fallback|| ||SDL_RENDERER_ACCELERATED||the renderer uses hardware acceleration|| ||SDL_RENDERER_PRESENTVSYNC||present is synchronized with the refresh rate|| ||SDL_RENDERER_TARGETTEXTURE||the renderer supports rendering to texture|| Note that providing no flags gives priority to available SDL_RENDERER_ACCELERATED renderers. == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == ''You can add useful comments here'' == Related Structures == .[[SDL_RendererInfo]] == Related Functions == .[[SDL_CreateRenderer]] ---- [[CategoryEnum]], [[CategoryRender]]