#pragma section-numbers off #pragma camelcase off = SDL_RendererFlip = An enumeration of flags that can be used in the flip parameter for [[SDL_RenderCopyEx]]. <> == Values == ||SDL_FLIP_NONE||do not flip|| ||SDL_FLIP_HORIZONTAL||flip horizontally|| ||SDL_FLIP_VERTICAL||flip vertically|| == Code Examples == {{{#!highlight cpp /* casts may be necessary for some compiler settings or languages (e.g. C++) */ SDL_RendererFlip flip = SDL_FLIP_HORIZONTAL | SDL_FLIP_VERTICAL; SDL_RenderCopyEx(renderer, texture, &srcrect, &dstrect, angle, ¢er, flip); }}} == Remarks == If you want to do a diagonal flip (both horizontal and vertical), use bitwise or ('|' operator). == Related Functions == .[[SDL_RenderCopyEx]] ---- [[CategoryEnum]], [[CategoryRender]]