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Revision 1 as of 2009-12-09 22:04:42
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Editor: SheenaSmith
Comment: create page, add content
Revision 8 as of 2009-12-10 07:18:35
Size: 1238
Editor: SheenaSmith
Comment: temp change
Deletions are marked like this. Additions are marked like this.
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||<)>const char*||''name||the name of the renderer''||
||<)>
Uint32||flags||''supported'' [[SDL_RendererFlags]]||
||<)>Uint32||mod_modes||''a mask of supported channel modulation''||
||<)>
Uint32||blend_modes||a mask of supported blend modes||
||<)>Uint32||scale_modes||a mask of supported scale modes||
||<)>Uint32||num_texture_formats||the number of available texture formats||
||<)>Uint32||texture_formats[20]||the available texture formats||
||<)>int||max_texture_width||the maximimum texture width||
||<)>int||max_texture_height||the maximimum texture height||
||const char*||''name''||the name of the renderer||
||
Uint32||''flags''||supported [[SDL_RendererFlags]]||
||Uint32||''mod_modes''||a mask of supported channel modulation||
||
Uint32||''blend_modes''||a mask of supported blend modes||
||Uint32||''scale_modes''||a mask of supported scale modes||
||Uint32||''num_texture_formats''||the number of available texture formats||
||Uint32[20]||''texture_formats''||the available texture formats||
||int||''max_texture_width''||the maximimum texture width||
||int||''max_texture_height''||the maximimum texture height||
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/* Use the following to display on a related function page: <<Include(SDL_RendererInfo, , , from="== Data Fields ==", to="== Code Examples ==")>> */ ## Use the following markup to display values on a related function page: <<Include(SDL_RendererInfo, , , from="== Data Fields ==", to="== Code Examples ==")>>
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You can add useful comments here ''You can add useful comments here''

SDL_RendererInfo

Information on the capabilities of a render driver or context.

Data Fields

const char*

name

the name of the renderer

Uint32

flags

supported SDL_RendererFlags

Uint32

mod_modes

a mask of supported channel modulation

Uint32

blend_modes

a mask of supported blend modes

Uint32

scale_modes

a mask of supported scale modes

Uint32

num_texture_formats

the number of available texture formats

Uint32[20]

texture_formats

the available texture formats

int

max_texture_width

the maximimum texture width

int

max_texture_height

the maximimum texture height

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryStruct

None: SDL_RendererInfo (last edited 2014-02-09 22:23:58 by mattbentley)

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