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Information on the capabilities of a render driver or context. A structure that contains information on the capabilities of a render driver or context.

SDL_RendererInfo

A structure that contains information on the capabilities of a render driver or context.

Data Fields

const char*

name

the name of the renderer

Uint32

flags

supported SDL_RendererFlags

Uint32

mod_modes

a mask of supported channel modulation

Uint32

blend_modes

a mask of supported blend modes

Uint32

scale_modes

a mask of supported scale modes

Uint32

num_texture_formats

the number of available texture formats

Uint32[20]

texture_formats

the available texture formats

int

max_texture_width

the maximimum texture width

int

max_texture_height

the maximimum texture height

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryStruct

None: SDL_RendererInfo (last edited 2014-02-09 22:23:58 by mattbentley)

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