SDL_RendererInfo
A structure that contains information on the capabilities of a render driver or context.
Data Fields
const char* |
name |
the name of the renderer |
Uint32 |
flags |
a mask of supported SDL_RendererFlags; see Remarks for details |
Uint32 |
mod_modes |
a mask of supported channel modulation; see Remarks for details |
Uint32 |
blend_modes |
a mask of supported blend modes |
Uint32 |
scale_modes |
a mask of supported scale modes |
Uint32 |
num_texture_formats |
the number of available texture formats |
Uint32[20] |
texture_formats |
the available texture formats |
int |
max_texture_width |
the maximimum texture width |
int |
max_texture_height |
the maximimum texture height |
Code Examples
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Remarks
mod_modes may be a mask of any of the following SDL_TextureModulate values OR'd together:
SDL_TEXTUREMODULATE_NONE |
no modulation |
SDL_TEXTUREMODULATE_COLOR |
srcC = srcC * color |
SDL_TEXTUREMODULATE_ALPHA |
srcA = srcA * alpha |
Related Enumerations
