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| ||'''freedst'''||non-zero to close the source ''(should this be dst instead of src?)'' after being written|| | ||'''freedst'''||non-zero to close the source after being written|| <<Color2(green,Why is it free''dst'' and it's the ''source'' that is closed? Why not free''src''?)>> |
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| .[[SDL_LoadBMP_RW]]??? | .[[SDL_LoadBMP_RW]] ??? .[[SDL_SaveBMP]] |
DRAFT |
SDL_SaveBMP_RW
Use this function to save a surface to a seekable SDL data source (memory or file).
Contents
Syntax
int SDL_SaveBMP_RW(SDL_Surface* surface,
SDL_RWops* dst,
int freedst)
Function Parameters
surface |
a pointer to the SDL_Surface to be saved |
dst |
a pointer to a data source to save to |
freedst |
non-zero to close the source after being written |
green
Return Value
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
Code Examples
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Remarks
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