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SDL_SetRenderDrawColor

Use this function to set the color used for drawing operations (Fill Rect and Line).

Syntax

int SDL_SetRenderDrawColor(Uint8 r,
                           Uint8 g,
                           Uint8 b,
                           Uint8 a)

Function Parameters

r

the red value used to draw on the rendering target

g

the green value used to draw on the rendering target

b

the blue value used to draw on the rendering target

a

the alpha value used to draw on the rendering target; usually SDL_ALPHA_OPAQUE (255)

Return Value

Returns 0 on success or -1 if there is no rendering context current; call SDL_GetError() for more information.

Code Examples

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Remarks

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CategoryAPI, CategoryVideo

None: SDL_SetRenderDrawColor (last edited 2015-07-21 18:34:15 by PhilippWiesemann)

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