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| ||'''rect'''||a pointer to the rectangle of type [[SDL_Rect]], or NULL for the entire render target|| | ||'''rect'''||a pointer to the rectangle of type [[SDL_Rect]]'', or NULL for the entire render target''|| |
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SDL_SetTextInputRect
Use this function to set the rectangle used to type Unicode text inputs.
Syntax
void SDL_SetTextInputRect(SDL_Rect* rect)
Function Parameters
rect |
a pointer to the rectangle of type SDL_Rect, or NULL for the entire render target |
Code Examples
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Remarks
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