#pragma section-numbers off #pragma disable-camelcase || DRAFT|| = SDL_SetTextInputRect = Use this function to set the rectangle used to type Unicode text inputs. <> == Syntax == {{{#!highlight cpp void SDL_SetTextInputRect(SDL_Rect* rect) }}} == Function Parameters == ||'''rect'''||the [[SDL_Rect]] structure representing the rectangle to receive text (ignored if NULL)|| == Code Examples == {{{#!highlight cpp You can add your code example here }}} == Remarks == There is a [[Tutorials/TextInput|tutorial]]. == Related Functions == .[[SDL_StartTextInput]] ---- [[CategoryAPI]], [[CategoryKeyboard]]