Set the display mode to use when a window is visible at fullscreen.
Defined in SDL_video.h, but apps should only #include "SDL.h"
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int SDL_SetWindowDisplayMode(SDL_Window * window,
const SDL_DisplayMode * mode);
window | the window to affect |
mode | the SDL_DisplayMode structure representing the mode to use, or NULL to use the window's dimensions and the desktop's format and refresh rate |
Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.
This only affects the display mode used when the window is fullscreen. To change the window size when the window is not fullscreen, use SDL_SetWindowSize().
This function is available since SDL 2.0.0.
CategoryAPI, CategoryAPIFunction