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SDL Wiki


Set a window's input grab mode.


void SDL_SetWindowGrab(SDL_Window * window,
                       SDL_bool grabbed);

Function Parameters


the window for which the input grab mode should be set


SDL_TRUE to grab input or SDL_FALSE to release input


When input is grabbed the mouse is confined to the window.

If the caller enables a grab while another window is currently grabbed, the other window loses its grab in favor of the caller's window.


CategoryAPI, CategoryVideo

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