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SDL Wiki

SDL_SetWindowGrab

Set a window's input grab mode.

Syntax

void SDL_SetWindowGrab(SDL_Window * window,
                       SDL_bool grabbed);

Function Parameters

window

the window for which the input grab mode should be set

grabbed

SDL_TRUE to grab input or SDL_FALSE to release input

Remarks

When input is grabbed the mouse is confined to the window.

If the caller enables a grab while another window is currently grabbed, the other window loses its grab in favor of the caller's window.

SDL_GetGrabbedWindow
SDL_GetWindowGrab

CategoryAPI, CategoryVideo


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