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SDL_SetWindowGrab
Use this function to set the window's input grab mode.
Syntax
void SDL_SetWindowGrab(SDL_Window* window,
int mode)
Function Parameters
window |
the window to change |
mode |
1 to grab input or 0 to release input |
Code Examples
You can add your code example here
Remarks
When input is grabbed the mouse is confined to the window.
