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Revision 1 as of 2009-11-24 20:43:50
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Editor: SheenaSmith
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Revision 10 as of 2011-02-15 19:12:25
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Editor: SheenaSmith
Comment: update content - 2/14 changeset 5295 (as of 5145); moved to render.h
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Values used to define access to textures. An enumeration of texture access patterns.
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You can add useful comments here ''You can add useful comments here''
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 .[[SDL_DirtyTexture]]
 .[[SDL_LockTexture]]
 .[[SDL_QueryTexture]]
 .[[SDL_QueryTexturePixels]]
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== Related Structures ==
 .[[SDL_Structure]]
----
[[CategoryEnum]], [[CategoryRenderer]]

SDL_TextureAccess

An enumeration of texture access patterns.

Values

SDL_TEXTUREACCESS_STATIC

changes rarely, not lockable

SDL_TEXTUREACCESS_STREAMING

changes frequently, lockable

Code Examples

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Remarks

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CategoryEnum, CategoryRenderer

None: SDL_TextureAccess (last edited 2014-07-04 10:05:59 by PhilippWiesemann)

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