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Values used to define access to textures. The access pattern allowed for a texture.
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== Related Structures ==

SDL_TextureAccess

The access pattern allowed for a texture.

Values

SDL_TEXTUREACCESS_STATIC

changes rarely, not lockable

SDL_TEXTUREACCESS_STREAMING

changes frequently, lockable

Code Examples

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Remarks

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CategoryEnum

None: SDL_TextureAccess (last edited 2014-07-04 10:05:59 by PhilippWiesemann)

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