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Revision 1 as of 2009-12-10 03:21:02
Size: 584
Editor: SheenaSmith
Comment: create page, add content
Revision 2 as of 2009-12-10 07:54:56
Size: 545
Editor: SheenaSmith
Comment: content removed
Deletions are marked like this. Additions are marked like this.
Line 10: Line 10:
||SDL_TEXTUREMODULATE_NONE = 0x00000000||no modulation||
||SDL_TEXTUREMODULATE_COLOR = 0x00000001||srcC = srcC * color||
||SDL_TEXTUREMODULATE_ALPHA = 0x00000002||srcA = srcA * alpha||
||SDL_TEXTUREMODULATE_NONE||no modulation||
||SDL_TEXTUREMODULATE_COLOR||srcC = srcC * color||
||SDL_TEXTUREMODULATE_ALPHA||srcA = srcA * alpha||

SDL_TextureModulate

The texture channel modulation used in SDL_RenderCopy().

Values

SDL_TEXTUREMODULATE_NONE

no modulation

SDL_TEXTUREMODULATE_COLOR

srcC = srcC * color

SDL_TEXTUREMODULATE_ALPHA

srcA = srcA * alpha

Code Examples

You can add your code example here

Remarks

You can add useful comments here


CategoryEnum

None: SDL_TextureModulate (last edited 2011-02-15 19:13:06 by SheenaSmith)

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