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- SDL_Vulkan_GetInstanceExtensions . . . 2 matches
- ...the names of the Vulkan instance extensions needed to create a surface with [[SDL_Vulkan_CreateSurface]].
<<TableOfContents()>>
== Syntax ==
{{{#!highlight cpp
SDL_bool SDL_Vulk...
- SDL_Vulkan_GetDrawableSize . . . 2 matches
- ...ce;
VkPhysicalDevice physicalDevice;
// window = SDL_CreateWindow(...);
if (!SDL_Vulkan_CreateSurface(window, instance, &surface)) {
// handle error
}
// physicalDevice = ...;...
- CategoryVulkan . . . 1 match
- ...te a {{{VkInstance}}}
1. Create a surface for the window to draw on using [[SDL_Vulkan_CreateSurface]]
1. When setting up pipelines and framebuffers for your newly created surf...
