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SDL_Vulkan_GetInstanceExtensions . . . 2 matches
...the names of the Vulkan instance extensions needed to create a surface with [[SDL_Vulkan_CreateSurface]]. <<TableOfContents()>> == Syntax == {{{#!highlight cpp SDL_bool SDL_Vulk...

2.8k - rev: 3 (current) last modified: 2018-09-03 04:56:46

SDL_Vulkan_GetDrawableSize . . . 2 matches
...ce; VkPhysicalDevice physicalDevice; // window = SDL_CreateWindow(...); if (!SDL_Vulkan_CreateSurface(window, instance, &surface)) { // handle error } // physicalDevice = ...;...

2.4k - rev: 6 (current) last modified: 2020-03-23 18:33:15

CategoryVulkan . . . 1 match
...te a {{{VkInstance}}} 1. Create a surface for the window to draw on using [[SDL_Vulkan_CreateSurface]] 1. When setting up pipelines and framebuffers for your newly created surf...

1.1k - rev: 8 (current) last modified: 2018-08-31 05:47:30

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