====== (This function is part of SDL_mixer, a separate library from SDL.) ====== = Mix_FreeChunk = Free an audio chunk. == Syntax == void Mix_FreeChunk(Mix_Chunk *chunk); == Function Parameters == {| |'''chunk''' |the chunk to free. |} == Remarks == An app should call this function when it is done with a [[Mix_Chunk]] and wants to dispose of its resources. SDL_mixer will stop any channels this chunk is currently playing on. This will deregister all effects on those channels and call any callback specified by [[Mix_ChannelFinished]]() for each removed channel. == Version == This function is available since SDL_mixer 2.0.0. == Related Functions == :[[Mix_LoadWAV]] :[[Mix_LoadWAV_RW]] :[[Mix_QuickLoad_WAV]] :[[Mix_QuickLoad_RAW]] ---- [[CategoryAPI]]