= SDL 2.0 API by Name =
Under construction due to migration.
For '''[Ctrl]+[F]''' functionality, [[/wiki/index|index]] may be a workaround.
[[/wiki/search|Search]] is also an option.
== Hints ==
<>
== Enumerations ==
<>
== Structures ==
<>
== Functions ==
<>
* [[SDL_acos]]
* [[SDL_AddEventWatch]]
* [[SDL_AddHintCallback]]
* [[SDL_AddTimer]]
* [[SDL_AllocFormat]]
* [[SDL_AllocPalette]]
* [[SDL_AllocRW]]
* [[SDL_AndroidBackButton]]
* [[SDL_AndroidGetActivity]]
* [[SDL_AndroidGetExternalStoragePath]]
* [[SDL_AndroidGetExternalStorageState]]
* [[SDL_AndroidGetInternalStoragePath]]
* [[SDL_AndroidGetJNIEnv]]
* [[SDL_AndroidRequestPermission]]
* [[SDL_AndroidSendMessage]]
* [[SDL_AndroidShowToast]]
* [[SDL_assert]]
* [[SDL_assert_paranoid]]
* [[SDL_assert_release]]
* [[SDL_AtomicAdd]]
* [[SDL_AtomicCAS]]
* [[SDL_AtomicCASPtr]]
* [[SDL_AtomicDecRef]]
* [[SDL_AtomicGet]]
* [[SDL_AtomicGetPtr]]
* [[SDL_AtomicIncRef]]
* [[SDL_AtomicLock]]
* [[SDL_AtomicSet]]
* [[SDL_AtomicSetPtr]]
* [[SDL_AtomicTryLock]]
* [[SDL_AtomicUnlock]]
* [[SDL_AudioInit]]
* [[SDL_AudioQuit]]
* [[SDL_AudioStreamAvailable]]
* [[SDL_AudioStreamClear]]
* [[SDL_AudioStreamFlush]]
* [[SDL_AudioStreamGet]]
* [[SDL_AudioStreamPut]]
* [[SDL_BlitScaled]]
* [[SDL_BlitSurface]]
* [[SDL_BuildAudioCVT]]
* [[SDL_CalculateGammaRamp]]
* [[SDL_CaptureMouse]]
* [[SDL_ClearComposition]]
* [[SDL_ClearError]]
* [[SDL_ClearHints]]
* [[SDL_ClearQueuedAudio]]
* [[SDL_CloseAudio]]
* [[SDL_CloseAudioDevice]]
* [[SDL_COMPILEDVERSION]]
* [[SDL_CompilerBarrier]]
* [[SDL_ComposeCustomBlendMode]]
* [[SDL_CondBroadcast]]
* [[SDL_CondSignal]]
* [[SDL_CondWait]]
* [[SDL_CondWaitTimeout]]
* [[SDL_ConvertAudio]]
* [[SDL_ConvertPixels]]
* [[SDL_ConvertSurface]]
* [[SDL_ConvertSurfaceFormat]]
* [[SDL_CreateColorCursor]]
* [[SDL_CreateCond]]
* [[SDL_CreateCursor]]
* [[SDL_CreateMutex]]
* [[SDL_CreateRenderer]]
* [[SDL_CreateRGBSurface]]
* [[SDL_CreateRGBSurfaceFrom]]
* [[SDL_CreateRGBSurfaceWithFormat]]
* [[SDL_CreateRGBSurfaceWithFormatFrom]]
* [[SDL_CreateSemaphore]]
* [[SDL_CreateShapedWindow]]
* [[SDL_CreateSoftwareRenderer]]
* [[SDL_CreateSystemCursor]]
* [[SDL_CreateTexture]]
* [[SDL_CreateTextureFromSurface]]
* [[SDL_CreateThread]]
* [[SDL_CreateThreadWithStackSize]]
* [[SDL_CreateWindow]]
* [[SDL_CreateWindowAndRenderer]]
* [[SDL_CreateWindowFrom]]
* [[SDL_Delay]]
* [[SDL_DelEventWatch]]
* [[SDL_DelHintCallback]]
* [[SDL_DequeueAudio]]
* [[SDL_DestroyCond]]
* [[SDL_DestroyMutex]]
* [[SDL_DestroyRenderer]]
* [[SDL_DestroySemaphore]]
* [[SDL_DestroyTexture]]
* [[SDL_DestroyWindow]]
* [[SDL_DetachThread]]
* [[SDL_Direct3D9GetAdapterIndex]]
* [[SDL_DisableScreenSaver]]
* [[SDL_DXGIGetOutputInfo]]
* [[SDL_EnableScreenSaver]]
* [[SDL_EncloseFPoints]]
* [[SDL_EnclosePoints]]
* [[SDL_EventState]]
* [[SDL_FillRect]]
* [[SDL_FillRects]]
* [[SDL_FilterEvents]]
* [[SDL_FlashWindow]]
* [[SDL_FlushEvent]]
* [[SDL_FlushEvents]]
* [[SDL_FreeAudioStream]]
* [[SDL_FreeCursor]]
* [[SDL_FreeFormat]]
* [[SDL_FreePalette]]
* [[SDL_FreeRW]]
* [[SDL_FreeSurface]]
* [[SDL_FreeWAV]]
* [[SDL_GameControllerAddMapping]]
* [[SDL_GameControllerAddMappingsFromFile]]
* [[SDL_GameControllerAddMappingsFromRW]]
* [[SDL_GameControllerClose]]
* [[SDL_GameControllerEventState]]
* [[SDL_GameControllerFromInstanceID]]
* [[SDL_GameControllerFromPlayerIndex]]
* [[SDL_GameControllerGetAppleSFSymbolsNameForAxis]]
* [[SDL_GameControllerGetAppleSFSymbolsNameForButton]]
* [[SDL_GameControllerGetAttached]]
* [[SDL_GameControllerGetAxis]]
* [[SDL_GameControllerGetAxisFromString]]
* [[SDL_GameControllerGetBindForAxis]]
* [[SDL_GameControllerGetBindForButton]]
* [[SDL_GameControllerGetButton]]
* [[SDL_GameControllerGetButtonFromString]]
* [[SDL_GameControllerGetFirmwareVersion]]
* [[SDL_GameControllerGetJoystick]]
* [[SDL_GameControllerGetNumTouchpadFingers]]
* [[SDL_GameControllerGetNumTouchpads]]
* [[SDL_GameControllerGetPlayerIndex]]
* [[SDL_GameControllerGetProduct]]
* [[SDL_GameControllerGetProductVersion]]
* [[SDL_GameControllerGetSensorData]]
* [[SDL_GameControllerGetSensorDataRate]]
* [[SDL_GameControllerGetSerial]]
* [[SDL_GameControllerGetStringForAxis]]
* [[SDL_GameControllerGetStringForButton]]
* [[SDL_GameControllerGetTouchpadFinger]]
* [[SDL_GameControllerGetType]]
* [[SDL_GameControllerGetVendor]]
* [[SDL_GameControllerHasAxis]]
* [[SDL_GameControllerHasButton]]
* [[SDL_GameControllerHasLED]]
* [[SDL_GameControllerHasRumble]]
* [[SDL_GameControllerHasRumbleTriggers]]
* [[SDL_GameControllerHasSensor]]
* [[SDL_GameControllerIsSensorEnabled]]
* [[SDL_GameControllerMapping]]
* [[SDL_GameControllerMappingForDeviceIndex]]
* [[SDL_GameControllerMappingForGUID]]
* [[SDL_GameControllerMappingForIndex]]
* [[SDL_GameControllerName]]
* [[SDL_GameControllerNameForIndex]]
* [[SDL_GameControllerNumMappings]]
* [[SDL_GameControllerOpen]]
* [[SDL_GameControllerPath]]
* [[SDL_GameControllerPathForIndex]]
* [[SDL_GameControllerRumble]]
* [[SDL_GameControllerRumbleTriggers]]
* [[SDL_GameControllerSendEffect]]
* [[SDL_GameControllerSetLED]]
* [[SDL_GameControllerSetPlayerIndex]]
* [[SDL_GameControllerSetSensorEnabled]]
* [[SDL_GameControllerTypeForIndex]]
* [[SDL_GameControllerUpdate]]
* [[SDL_GDKGetTaskQueue]]
* [[SDL_GDKRunApp]]
* [[SDL_GetAndroidSDKVersion]]
* [[SDL_GetAssertionHandler]]
* [[SDL_GetAssertionReport]]
* [[SDL_GetAudioDeviceName]]
* [[SDL_GetAudioDeviceSpec]]
* [[SDL_GetAudioDeviceStatus]]
* [[SDL_GetAudioDriver]]
* [[SDL_GetAudioStatus]]
* [[SDL_GetBasePath]]
* [[SDL_GetClipboardText]]
* [[SDL_GetClipRect]]
* [[SDL_GetClosestDisplayMode]]
* [[SDL_GetColorKey]]
* [[SDL_GetCPUCacheLineSize]]
* [[SDL_GetCPUCount]]
* [[SDL_GetCurrentAudioDriver]]
* [[SDL_GetCurrentDisplayMode]]
* [[SDL_GetCurrentVideoDriver]]
* [[SDL_GetCursor]]
* [[SDL_GetDefaultAssertionHandler]]
* [[SDL_GetDefaultCursor]]
* [[SDL_GetDesktopDisplayMode]]
* [[SDL_GetDisplayBounds]]
* [[SDL_GetDisplayDPI]]
* [[SDL_GetDisplayMode]]
* [[SDL_GetDisplayName]]
* [[SDL_GetDisplayOrientation]]
* [[SDL_GetDisplayUsableBounds]]
* [[SDL_GetError]]
* [[SDL_GetErrorMsg]]
* [[SDL_GetEventFilter]]
* [[SDL_GetEventState]]
* [[SDL_GetGlobalMouseState]]
* [[SDL_GetGrabbedWindow]]
* [[SDL_GetHint]]
* [[SDL_GetHintBoolean]]
* [[SDL_GetInputDeviceName]]
* [[SDL_GetKeyboardFocus]]
* [[SDL_GetKeyboardState]]
* [[SDL_GetKeyFromName]]
* [[SDL_GetKeyFromScancode]]
* [[SDL_GetKeyName]]
* [[SDL_GetMemoryFunctions]]
* [[SDL_GetModState]]
* [[SDL_GetMouseFocus]]
* [[SDL_GetMouseState]]
* [[SDL_GetNumAllocations]]
* [[SDL_GetNumAudioDevices]]
* [[SDL_GetNumAudioDrivers]]
* [[SDL_GetNumDisplayModes]]
* [[SDL_GetNumInputDevices]]
* [[SDL_GetNumRenderDrivers]]
* [[SDL_GetNumTouchDevices]]
* [[SDL_GetNumTouchFingers]]
* [[SDL_GetNumVideoDisplays]]
* [[SDL_GetNumVideoDrivers]]
* [[SDL_GetOriginalMemoryFunctions]]
* [[SDL_GetPerformanceCounter]]
* [[SDL_GetPerformanceFrequency]]
* [[SDL_GetPixelFormatName]]
* [[SDL_GetPlatform]]
* [[SDL_GetPowerInfo]]
* [[SDL_GetPreferredLocales]]
* [[SDL_GetPrefPath]]
* [[SDL_GetQueuedAudioSize]]
* [[SDL_GetRelativeMouseMode]]
* [[SDL_GetRelativeMouseState]]
* [[SDL_GetRenderDrawBlendMode]]
* [[SDL_GetRenderDrawColor]]
* [[SDL_GetRenderDriverInfo]]
* [[SDL_GetRenderer]]
* [[SDL_GetRendererInfo]]
* [[SDL_GetRendererOutputSize]]
* [[SDL_GetRenderTarget]]
* [[SDL_GetRevision]]
* [[SDL_GetRevisionNumber]]
* [[SDL_GetRGB]]
* [[SDL_GetRGBA]]
* [[SDL_GetScancodeFromKey]]
* [[SDL_GetScancodeFromName]]
* [[SDL_GetScancodeName]]
* [[SDL_GetShapedWindowMode]]
* [[SDL_GetSurfaceAlphaMod]]
* [[SDL_GetSurfaceBlendMode]]
* [[SDL_GetSurfaceColorMod]]
* [[SDL_GetSystemRAM]]
* [[SDL_GetTextureAlphaMod]]
* [[SDL_GetTextureBlendMode]]
* [[SDL_GetTextureColorMod]]
* [[SDL_GetTextureScaleMode]]
* [[SDL_GetTextureUserData]]
* [[SDL_GetThreadID]]
* [[SDL_GetThreadName]]
* [[SDL_GetTicks]]
* [[SDL_GetTicks64]]
* [[SDL_GetTouchDevice]]
* [[SDL_GetTouchDeviceType]]
* [[SDL_GetTouchFinger]]
* [[SDL_GetTouchName]]
* [[SDL_GetVersion]]
* [[SDL_GetVideoDriver]]
* [[SDL_GetWindowBordersSize]]
* [[SDL_GetWindowBrightness]]
* [[SDL_GetWindowData]]
* [[SDL_GetWindowDisplayIndex]]
* [[SDL_GetWindowDisplayMode]]
* [[SDL_GetWindowFlags]]
* [[SDL_GetWindowFromID]]
* [[SDL_GetWindowGammaRamp]]
* [[SDL_GetWindowGrab]]
* [[SDL_GetWindowICCProfile]]
* [[SDL_GetWindowID]]
* [[SDL_GetWindowKeyboardGrab]]
* [[SDL_GetWindowMaximumSize]]
* [[SDL_GetWindowMinimumSize]]
* [[SDL_GetWindowMouseGrab]]
* [[SDL_GetWindowMouseRect]]
* [[SDL_GetWindowOpacity]]
* [[SDL_GetWindowPixelFormat]]
* [[SDL_GetWindowPosition]]
* [[SDL_GetWindowSize]]
* [[SDL_GetWindowSurface]]
* [[SDL_GetWindowTitle]]
* [[SDL_GetWindowWMInfo]]
* [[SDL_GetYUVConversionMode]]
* [[SDL_GetYUVConversionModeForResolution]]
* [[SDL_GL_BindTexture]]
* [[SDL_GL_CreateContext]]
* [[SDL_GL_DeleteContext]]
* [[SDL_GL_ExtensionSupported]]
* [[SDL_GL_GetAttribute]]
* [[SDL_GL_GetCurrentContext]]
* [[SDL_GL_GetCurrentWindow]]
* [[SDL_GL_GetDrawableSize]]
* [[SDL_GL_GetProcAddress]]
* [[SDL_GL_GetSwapInterval]]
* [[SDL_GL_LoadLibrary]]
* [[SDL_GL_MakeCurrent]]
* [[SDL_GL_ResetAttributes]]
* [[SDL_GL_SetAttribute]]
* [[SDL_GL_SetSwapInterval]]
* [[SDL_GL_SwapWindow]]
* [[SDL_GL_UnbindTexture]]
* [[SDL_GL_UnloadLibrary]]
* [[SDL_GUIDFromString]]
* [[SDL_GUIDToString]]
* [[SDL_HapticClose]]
* [[SDL_HapticDestroyEffect]]
* [[SDL_HapticEffectSupported]]
* [[SDL_HapticGetEffectStatus]]
* [[SDL_HapticIndex]]
* [[SDL_HapticName]]
* [[SDL_HapticNewEffect]]
* [[SDL_HapticNumAxes]]
* [[SDL_HapticNumEffects]]
* [[SDL_HapticNumEffectsPlaying]]
* [[SDL_HapticOpen]]
* [[SDL_HapticOpened]]
* [[SDL_HapticOpenFromJoystick]]
* [[SDL_HapticOpenFromMouse]]
* [[SDL_HapticPause]]
* [[SDL_HapticQuery]]
* [[SDL_HapticRumbleInit]]
* [[SDL_HapticRumblePlay]]
* [[SDL_HapticRumbleStop]]
* [[SDL_HapticRumbleSupported]]
* [[SDL_HapticRunEffect]]
* [[SDL_HapticSetAutocenter]]
* [[SDL_HapticSetGain]]
* [[SDL_HapticStopAll]]
* [[SDL_HapticStopEffect]]
* [[SDL_HapticUnpause]]
* [[SDL_HapticUpdateEffect]]
* [[SDL_Has3DNow]]
* [[SDL_HasAltiVec]]
* [[SDL_HasARMSIMD]]
* [[SDL_HasAVX]]
* [[SDL_HasAVX2]]
* [[SDL_HasAVX512F]]
* [[SDL_HasClipboardText]]
* [[SDL_HasColorKey]]
* [[SDL_HasEvent]]
* [[SDL_HasEvents]]
* [[SDL_HasIntersection]]
* [[SDL_HasIntersectionF]]
* [[SDL_HasLASX]]
* [[SDL_HasLSX]]
* [[SDL_HasMMX]]
* [[SDL_HasNEON]]
* [[SDL_HasRDTSC]]
* [[SDL_HasScreenKeyboardSupport]]
* [[SDL_HasSSE]]
* [[SDL_HasSSE2]]
* [[SDL_HasSSE3]]
* [[SDL_HasSSE41]]
* [[SDL_HasSSE42]]
* [[SDL_HasSurfaceRLE]]
* [[SDL_hid_ble_scan]]
* [[SDL_hid_close]]
* [[SDL_hid_device_change_count]]
* [[SDL_hid_enumerate]]
* [[SDL_hid_exit]]
* [[SDL_hid_free_enumeration]]
* [[SDL_hid_get_feature_report]]
* [[SDL_hid_get_indexed_string]]
* [[SDL_hid_get_manufacturer_string]]
* [[SDL_hid_get_product_string]]
* [[SDL_hid_get_serial_number_string]]
* [[SDL_hid_init]]
* [[SDL_hid_open]]
* [[SDL_hid_open_path]]
* [[SDL_hid_read]]
* [[SDL_hid_read_timeout]]
* [[SDL_hid_send_feature_report]]
* [[SDL_hid_set_nonblocking]]
* [[SDL_hid_write]]
* [[SDL_HideWindow]]
* [[SDL_iconv_string]]
* [[SDL_Init]]
* [[SDL_InitSubSystem]]
* [[SDL_IntersectFRect]]
* [[SDL_IntersectFRectAndLine]]
* [[SDL_IntersectRect]]
* [[SDL_IntersectRectAndLine]]
* [[SDL_iPhoneSetAnimationCallback]]
* [[SDL_iPhoneSetEventPump]]
* [[SDL_IsAndroidTV]]
* [[SDL_IsChromebook]]
* [[SDL_IsDeviceDisconnected]]
* [[SDL_IsDeXMode]]
* [[SDL_IsGameController]]
* [[SDL_IsScreenKeyboardShown]]
* [[SDL_IsScreenSaverEnabled]]
* [[SDL_IsShapedWindow]]
* [[SDL_IsTablet]]
* [[SDL_IsTextInputActive]]
* [[SDL_IsTextInputShown]]
* [[SDL_JoystickAttachVirtual]]
* [[SDL_JoystickAttachVirtualEx]]
* [[SDL_JoystickClose]]
* [[SDL_JoystickCurrentPowerLevel]]
* [[SDL_JoystickDetachVirtual]]
* [[SDL_JoystickEventState]]
* [[SDL_JoystickFromInstanceID]]
* [[SDL_JoystickFromPlayerIndex]]
* [[SDL_JoystickGetAttached]]
* [[SDL_JoystickGetAxis]]
* [[SDL_JoystickGetAxisInitialState]]
* [[SDL_JoystickGetBall]]
* [[SDL_JoystickGetButton]]
* [[SDL_JoystickGetDeviceGUID]]
* [[SDL_JoystickGetDeviceInstanceID]]
* [[SDL_JoystickGetDevicePlayerIndex]]
* [[SDL_JoystickGetDeviceProduct]]
* [[SDL_JoystickGetDeviceProductVersion]]
* [[SDL_JoystickGetDeviceType]]
* [[SDL_JoystickGetDeviceVendor]]
* [[SDL_JoystickGetFirmwareVersion]]
* [[SDL_JoystickGetGUID]]
* [[SDL_JoystickGetGUIDFromString]]
* [[SDL_JoystickGetGUIDString]]
* [[SDL_JoystickGetHat]]
* [[SDL_JoystickGetPlayerIndex]]
* [[SDL_JoystickGetProduct]]
* [[SDL_JoystickGetProductVersion]]
* [[SDL_JoystickGetSerial]]
* [[SDL_JoystickGetType]]
* [[SDL_JoystickGetVendor]]
* [[SDL_JoystickHasLED]]
* [[SDL_JoystickHasRumble]]
* [[SDL_JoystickHasRumbleTriggers]]
* [[SDL_JoystickInstanceID]]
* [[SDL_JoystickIsHaptic]]
* [[SDL_JoystickIsVirtual]]
* [[SDL_JoystickName]]
* [[SDL_JoystickNameForIndex]]
* [[SDL_JoystickNumAxes]]
* [[SDL_JoystickNumBalls]]
* [[SDL_JoystickNumButtons]]
* [[SDL_JoystickNumHats]]
* [[SDL_JoystickOpen]]
* [[SDL_JoystickPath]]
* [[SDL_JoystickPathForIndex]]
* [[SDL_JoystickRumble]]
* [[SDL_JoystickRumbleTriggers]]
* [[SDL_JoystickSendEffect]]
* [[SDL_JoystickSetLED]]
* [[SDL_JoystickSetPlayerIndex]]
* [[SDL_JoystickSetVirtualAxis]]
* [[SDL_JoystickSetVirtualButton]]
* [[SDL_JoystickSetVirtualHat]]
* [[SDL_JoystickUpdate]]
* [[SDL_LinuxSetThreadPriority]]
* [[SDL_LinuxSetThreadPriorityAndPolicy]]
* [[SDL_LoadBMP]]
* [[SDL_LoadBMP_RW]]
* [[SDL_LoadDollarTemplates]]
* [[SDL_LoadFile]]
* [[SDL_LoadFile_RW]]
* [[SDL_LoadFunction]]
* [[SDL_LoadObject]]
* [[SDL_LoadWAV]]
* [[SDL_LoadWAV_RW]]
* [[SDL_LockAudio]]
* [[SDL_LockAudioDevice]]
* [[SDL_LockJoysticks]]
* [[SDL_LockMutex]]
* [[SDL_LockSensors]]
* [[SDL_LockSurface]]
* [[SDL_LockTexture]]
* [[SDL_LockTextureToSurface]]
* [[SDL_Log]]
* [[SDL_LogCritical]]
* [[SDL_LogDebug]]
* [[SDL_LogError]]
* [[SDL_LogGetOutputFunction]]
* [[SDL_LogGetPriority]]
* [[SDL_LogInfo]]
* [[SDL_LogMessage]]
* [[SDL_LogMessageV]]
* [[SDL_LogResetPriorities]]
* [[SDL_LogSetAllPriority]]
* [[SDL_LogSetOutputFunction]]
* [[SDL_LogSetPriority]]
* [[SDL_LogVerbose]]
* [[SDL_LogWarn]]
* [[SDL_LowerBlit]]
* [[SDL_LowerBlitScaled]]
* [[SDL_MapRGB]]
* [[SDL_MapRGBA]]
* [[SDL_MasksToPixelFormatEnum]]
* [[SDL_MaximizeWindow]]
* [[SDL_MemoryBarrierReleaseFunction]]
* [[SDL_Metal_CreateView]]
* [[SDL_Metal_DestroyView]]
* [[SDL_Metal_GetDrawableSize]]
* [[SDL_Metal_GetLayer]]
* [[SDL_MinimizeWindow]]
* [[SDL_MixAudio]]
* [[SDL_MixAudioFormat]]
* [[SDL_MostSignificantBitIndex32]]
* [[SDL_MouseIsHaptic]]
* [[SDL_MUSTLOCK]]
* [[SDL_NewAudioStream]]
* [[SDL_NumHaptics]]
* [[SDL_NumJoysticks]]
* [[SDL_NumSensors]]
* [[SDL_OpenAudio]]
* [[SDL_OpenAudioDevice]]
* [[SDL_OpenURL]]
* [[SDL_PauseAudio]]
* [[SDL_PauseAudioDevice]]
* [[SDL_PeepEvents]]
* [[SDL_PixelFormatEnumToMasks]]
* [[SDL_PointInRect]]
* [[SDL_PollEvent]]
* [[SDL_PremultiplyAlpha]]
* [[SDL_PumpEvents]]
* [[SDL_PushEvent]]
* [[SDL_QueryTexture]]
* [[SDL_QueueAudio]]
* [[SDL_Quit]]
* [[SDL_QuitRequested]]
* [[SDL_QuitSubSystem]]
* [[SDL_RaiseWindow]]
* [[SDL_ReadBE16]]
* [[SDL_ReadBE32]]
* [[SDL_ReadBE64]]
* [[SDL_ReadLE16]]
* [[SDL_ReadLE32]]
* [[SDL_ReadLE64]]
* [[SDL_ReadU8]]
* [[SDL_RecordGesture]]
* [[SDL_RectEmpty]]
* [[SDL_RectEquals]]
* [[SDL_RedetectInputDevices]]
* [[SDL_RegisterApp]]
* [[SDL_RegisterEvents]]
* [[SDL_RemoveTimer]]
* [[SDL_RenderClear]]
* [[SDL_RenderCopy]]
* [[SDL_RenderCopyEx]]
* [[SDL_RenderCopyExF]]
* [[SDL_RenderCopyF]]
* [[SDL_RenderDrawLine]]
* [[SDL_RenderDrawLineF]]
* [[SDL_RenderDrawLines]]
* [[SDL_RenderDrawLinesF]]
* [[SDL_RenderDrawPoint]]
* [[SDL_RenderDrawPointF]]
* [[SDL_RenderDrawPoints]]
* [[SDL_RenderDrawPointsF]]
* [[SDL_RenderDrawRect]]
* [[SDL_RenderDrawRectF]]
* [[SDL_RenderDrawRects]]
* [[SDL_RenderDrawRectsF]]
* [[SDL_RenderFillRect]]
* [[SDL_RenderFillRectF]]
* [[SDL_RenderFillRects]]
* [[SDL_RenderFillRectsF]]
* [[SDL_RenderFlush]]
* [[SDL_RenderGeometry]]
* [[SDL_RenderGeometryRaw]]
* [[SDL_RenderGetClipRect]]
* [[SDL_RenderGetD3D11Device]]
* [[SDL_RenderGetD3D12Device]]
* [[SDL_RenderGetD3D9Device]]
* [[SDL_RenderGetIntegerScale]]
* [[SDL_RenderGetLogicalSize]]
* [[SDL_RenderGetMetalCommandEncoder]]
* [[SDL_RenderGetMetalLayer]]
* [[SDL_RenderGetScale]]
* [[SDL_RenderGetViewport]]
* [[SDL_RenderGetWindow]]
* [[SDL_RenderIsClipEnabled]]
* [[SDL_RenderLogicalToWindow]]
* [[SDL_RenderPresent]]
* [[SDL_RenderReadPixels]]
* [[SDL_RenderSetClipRect]]
* [[SDL_RenderSetIntegerScale]]
* [[SDL_RenderSetLogicalSize]]
* [[SDL_RenderSetScale]]
* [[SDL_RenderSetViewport]]
* [[SDL_RenderSetVSync]]
* [[SDL_RenderTargetSupported]]
* [[SDL_RenderWindowToLogical]]
* [[SDL_ResetAssertionReport]]
* [[SDL_RestoreWindow]]
* [[SDL_REVISION]]
* [[SDL_RWclose]]
* [[SDL_RWFromConstMem]]
* [[SDL_RWFromFile]]
* [[SDL_RWFromFP]]
* [[SDL_RWFromMem]]
* [[SDL_RWread]]
* [[SDL_RWseek]]
* [[SDL_RWsize]]
* [[SDL_RWtell]]
* [[SDL_RWwrite]]
* [[SDL_SaveAllDollarTemplates]]
* [[SDL_SaveBMP]]
* [[SDL_SaveBMP_RW]]
* [[SDL_SaveDollarTemplate]]
* [[SDL_SemPost]]
* [[SDL_SemTryWait]]
* [[SDL_SemValue]]
* [[SDL_SemWait]]
* [[SDL_SemWaitTimeout]]
* [[SDL_SensorClose]]
* [[SDL_SensorFromInstanceID]]
* [[SDL_SensorGetData]]
* [[SDL_SensorGetDeviceInstanceID]]
* [[SDL_SensorGetDeviceName]]
* [[SDL_SensorGetDeviceNonPortableType]]
* [[SDL_SensorGetDeviceType]]
* [[SDL_SensorGetInstanceID]]
* [[SDL_SensorGetName]]
* [[SDL_SensorGetNonPortableType]]
* [[SDL_SensorGetType]]
* [[SDL_SensorOpen]]
* [[SDL_SensorUpdate]]
* [[SDL_SetAssertionHandler]]
* [[SDL_SetClipboardText]]
* [[SDL_SetClipRect]]
* [[SDL_SetColorKey]]
* [[SDL_SetCursor]]
* [[SDL_SetError]]
* [[SDL_SetEventFilter]]
* [[SDL_SetHint]]
* [[SDL_SetHintWithPriority]]
* [[SDL_SetMainReady]]
* [[SDL_SetMemoryFunctions]]
* [[SDL_SetModState]]
* [[SDL_SetPaletteColors]]
* [[SDL_SetPixelFormatPalette]]
* [[SDL_SetRelativeMouseMode]]
* [[SDL_SetRenderDrawBlendMode]]
* [[SDL_SetRenderDrawColor]]
* [[SDL_SetRenderTarget]]
* [[SDL_SetSurfaceAlphaMod]]
* [[SDL_SetSurfaceBlendMode]]
* [[SDL_SetSurfaceColorMod]]
* [[SDL_SetSurfacePalette]]
* [[SDL_SetSurfaceRLE]]
* [[SDL_SetTextInputRect]]
* [[SDL_SetTextureAlphaMod]]
* [[SDL_SetTextureBlendMode]]
* [[SDL_SetTextureColorMod]]
* [[SDL_SetTextureScaleMode]]
* [[SDL_SetTextureUserData]]
* [[SDL_SetThreadPriority]]
* [[SDL_SetWindowAlwaysOnTop]]
* [[SDL_SetWindowBordered]]
* [[SDL_SetWindowBrightness]]
* [[SDL_SetWindowData]]
* [[SDL_SetWindowDisplayMode]]
* [[SDL_SetWindowFullscreen]]
* [[SDL_SetWindowGammaRamp]]
* [[SDL_SetWindowGrab]]
* [[SDL_SetWindowHitTest]]
* [[SDL_SetWindowIcon]]
* [[SDL_SetWindowInputFocus]]
* [[SDL_SetWindowKeyboardGrab]]
* [[SDL_SetWindowMaximumSize]]
* [[SDL_SetWindowMinimumSize]]
* [[SDL_SetWindowModalFor]]
* [[SDL_SetWindowMouseGrab]]
* [[SDL_SetWindowMouseRect]]
* [[SDL_SetWindowOpacity]]
* [[SDL_SetWindowPosition]]
* [[SDL_SetWindowResizable]]
* [[SDL_SetWindowShape]]
* [[SDL_SetWindowSize]]
* [[SDL_SetWindowsMessageHook]]
* [[SDL_SetWindowTitle]]
* [[SDL_SetYUVConversionMode]]
* [[SDL_ShowCursor]]
* [[SDL_ShowMessageBox]]
* [[SDL_ShowSimpleMessageBox]]
* [[SDL_ShowWindow]]
* [[SDL_SIMDAlloc]]
* [[SDL_SIMDFree]]
* [[SDL_SIMDGetAlignment]]
* [[SDL_SIMDRealloc]]
* [[SDL_SoftStretch]]
* [[SDL_SoftStretchLinear]]
* [[SDL_StartTextInput]]
* [[SDL_StopTextInput]]
* [[SDL_Swap16]]
* [[SDL_Swap32]]
* [[SDL_Swap64]]
* [[SDL_SwapBE16]]
* [[SDL_SwapBE32]]
* [[SDL_SwapBE64]]
* [[SDL_SwapFloat]]
* [[SDL_SwapFloatBE]]
* [[SDL_SwapFloatLE]]
* [[SDL_SwapLE16]]
* [[SDL_SwapLE32]]
* [[SDL_SwapLE64]]
* [[SDL_ThreadID]]
* [[SDL_TICKS_PASSED]]
* [[SDL_TLSCleanup]]
* [[SDL_TLSCreate]]
* [[SDL_TLSGet]]
* [[SDL_TLSSet]]
* [[SDL_TriggerBreakpoint]]
* [[SDL_TryLockMutex]]
* [[SDL_UIKitRunApp]]
* [[SDL_UnionFRect]]
* [[SDL_UnionRect]]
* [[SDL_UnloadObject]]
* [[SDL_UnlockAudio]]
* [[SDL_UnlockAudioDevice]]
* [[SDL_UnlockJoysticks]]
* [[SDL_UnlockMutex]]
* [[SDL_UnlockSurface]]
* [[SDL_UnlockTexture]]
* [[SDL_UnregisterApp]]
* [[SDL_UpdateNVTexture]]
* [[SDL_UpdateTexture]]
* [[SDL_UpdateWindowSurface]]
* [[SDL_UpdateWindowSurfaceRects]]
* [[SDL_UpdateYUVTexture]]
* [[SDL_UpperBlit]]
* [[SDL_UpperBlitScaled]]
* [[SDL_VERSION]]
* [[SDL_VERSION_ATLEAST]]
* [[SDL_VERSIONNUM]]
* [[SDL_VideoInit]]
* [[SDL_VideoQuit]]
* [[SDL_Vulkan_CreateSurface]]
* [[SDL_Vulkan_GetDrawableSize]]
* [[SDL_Vulkan_GetInstanceExtensions]]
* [[SDL_Vulkan_GetVkGetInstanceProcAddr]]
* [[SDL_Vulkan_GetVkInstanceProcAddr]]
* [[SDL_Vulkan_LoadLibrary]]
* [[SDL_Vulkan_UnloadLibrary]]
* [[SDL_WaitEvent]]
* [[SDL_WaitEventTimeout]]
* [[SDL_WaitThread]]
* [[SDL_WarpMouseGlobal]]
* [[SDL_WarpMouseInWindow]]
* [[SDL_WasInit]]
* [[SDL_WinRTGetDeviceFamily]]
* [[SDL_WinRTGetFSPathUNICODE]]
* [[SDL_WinRTGetFSPathUTF8]]
* [[SDL_WinRTRunApp]]
* [[SDL_WriteBE16]]
* [[SDL_WriteBE32]]
* [[SDL_WriteBE64]]
* [[SDL_WriteLE16]]
* [[SDL_WriteLE32]]
* [[SDL_WriteLE64]]
* [[SDL_WriteU8]]
* [[SDLFunctionTemplate]]
* [[SGFunctions]]
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