SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Use this function to allocate an empty, unpopulated SDL_RWops structure.


SDL_RWops* SDL_AllocRW(void);

Return Value

Returns a pointer to the allocated memory on success, or NULL on failure; call SDL_GetError() for more information.


Applications do not need to use this function unless they are providing their own SDL_RWops implementation. If you just need a SDL_RWops to read/write a common data source, you should use the built-in implementations in SDL, like SDL_RWFromFile() or SDL_RWFromMem(), etc.

You must free the returned pointer with SDL_FreeRW(). Depending on your operating system and compiler, there may be a difference between the malloc() and free() your program uses and the versions SDL calls internally. Trying to mix the two can cause crashing such as segmentation faults. Since all SDL_RWops must free themselves when their close method is called, all SDL_RWops must be allocated through this function, so they can all be freed correctly with SDL_FreeRW().


This function is available since SDL 2.0.0.


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