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(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the USB product ID of an opened controller, if available.

Header File

Defined in SDL_gamecontroller.h


Uint16 SDL_GameControllerGetProduct(SDL_GameController *gamecontroller);

Function Parameters

SDL_GameController * gamecontroller the game controller object to query.

Return Value

(Uint16) Return the USB product ID, or zero if unavailable.


If the product ID isn't available this function returns 0.


This function is available since SDL 2.0.6.

CategoryAPI, CategoryAPIFunction, CategoryGameController

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