SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the active cursor.


SDL_Cursor* SDL_GetCursor(void);

Return Value

Returns the active cursor or NULL if there is no mouse.


This function returns a pointer to the current cursor which is owned by the library. It is not necessary to free the cursor with SDL_FreeCursor().


This function is available since SDL 2.0.0.


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