SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the additional alpha value multiplied into render copy operations.

Header File

Defined in SDL_render.h


int SDL_GetTextureAlphaMod(SDL_Texture * texture,
                       Uint8 * alpha);

Function Parameters

SDL_Texture * texture the texture to query.
Uint8 * alpha a pointer filled in with the current alpha value.

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function is available since SDL 2.0.0.

See Also

CategoryAPI, CategoryAPIFunction, CategoryRender

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