SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)

SDL_GetTextureAlphaMod

Get the additional alpha value multiplied into render copy operations.

Header File

Defined in SDL_render.h

Syntax

int SDL_GetTextureAlphaMod(SDL_Texture * texture,
                       Uint8 * alpha);

Function Parameters

SDL_Texture * texture the texture to query.
Uint8 * alpha a pointer filled in with the current alpha value.

Return Value

(int) Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

Version

This function is available since SDL 2.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryRender


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.