Get the position of a window.
void SDL_GetWindowPosition(SDL_Window * window, int *x, int *y);
|window||the window to query|
|x||a pointer filled in with the x position of the window, in screen coordinates, may be NULL|
|y||a pointer filled in with the y position of the window, in screen coordinates, may be NULL|
If you do not need the value for one of the positions a NULL may be passed in the
This function is available since SDL 2.0.0.