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override the binding element for keyboard inputs for Emscripten builds
Defined in SDL_hints.h
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
This hint only applies to the emscripten platform
The variable can be one of "#window" - The javascript window object (this is the default) "#document" - The javascript document object "#screen" - the javascript window.screen object "#canvas" - the WebGL canvas element any other string without a leading # sign applies to the element on the page with that ID.
By default SDL will use the JavaScript window object.
CategoryAPI, CategoryAPIMacro, CategoryDefine, CategoryHints, CategoryDraft