SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Run a simple rumble effect on a haptic device.


int SDL_HapticRumblePlay(SDL_Haptic * haptic, float strength, Uint32 length );

Function Parameters

haptic the haptic device to play the rumble effect on
strength strength of the rumble to play as a 0-1 float value
length length of the rumble to play in milliseconds

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


This function is available since SDL 2.0.0.


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