SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Fill some number of rectangles on the current rendering target with the drawing color at subpixel precision.


int SDL_RenderFillRectsF(SDL_Renderer * renderer,
                         const SDL_FRect * rects,
                         int count);

Function Parameters

renderer The renderer which should fill multiple rectangles.
rects A pointer to an array of destination rectangles.
count The number of rectangles.

Return Value

Return 0 on success, or -1 on error


This function is available since SDL 2.0.10.


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