SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Get the D3D12 device associated with a renderer.

Header File

Defined in SDL_system.h


ID3D12Device* SDL_RenderGetD3D12Device(SDL_Renderer* renderer);

Function Parameters

SDL_Renderer * renderer the renderer from which to get the associated D3D12 device.

Return Value

(ID3D12Device *) Returns the D3D12 device associated with given renderer or NULL if it is not a D3D12 renderer; call SDL_GetError() for more information.


Once you are done using the device, you should release it to avoid a resource leak.


This function is available since SDL 2.24.0.

CategoryAPI, CategoryAPIFunction, CategorySystem

[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.