SDL Wiki
(This is the legacy documentation for stable SDL2, the current stable version; SDL3 is the current development version.)


Perform bilinear scaling between two surfaces of the same format, 32BPP.


int SDL_SoftStretchLinear(SDL_Surface * src,
                    const SDL_Rect * srcrect,
                    SDL_Surface * dst,
                    const SDL_Rect * dstrect);


This function is available since SDL 2.0.16.


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