Vertex structure
SDL_FPoint |
position |
Vertex position, in SDL_Renderer coordinates |
SDL_Color |
color |
Vertex color |
SDL_FPoint |
tex_coord |
Normalized texture coordinates, if needed (Range from 0 to 1, i.ie for a 64x64px texture, beginning at 32x32px will be entered as 0.5,0,5) |