Attach a new virtual joystick.
SDL_JoystickID SDL_AttachVirtualJoystick(SDL_JoystickType type,int naxes,
int nbuttons,
int nhats);
type | type of joystick |
naxes | number of axes |
nbuttons | number of buttons |
nhats | number of hats |
Returns the joystick instance ID, or 0 if an error occurred; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.