(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)
SDL_GLContext
An opaque handle to an OpenGL context.
Defined in <SDL3/SDL_video.h>
Syntax
typedef struct SDL_GLContextState *SDL_GLContext;
Version
This datatype is available since SDL 3.0.0.
See Also
CategoryAPI, CategoryAPIDatatype, CategoryVideo