SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GPUViewport

A structure specifying a viewport.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

typedef struct SDL_GPUViewport
{
    float x;          /**< The left offset of the viewport. */
    float y;          /**< The top offset of the viewport. */
    float w;          /**< The width of the viewport. */
    float h;          /**< The height of the viewport. */
    float min_depth;  /**< The minimum depth of the viewport. */
    float max_depth;  /**< The maximum depth of the viewport. */
} SDL_GPUViewport;

Version

This struct is available since SDL 3.0.0

See Also


CategoryAPI, CategoryAPIStruct, CategoryGPU


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