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A structure that contains game controller axis motion event information.
Uint32 |
type |
SDL_ CONTROLLERAXISMOTION |
Uint32 |
timestamp |
the timestamp of the event |
SDL_JoystickID |
which |
the joystick instance id |
Uint8 |
axis |
the controller axis (SDL_GamepadAxis) |
Sint16 |
value |
the axis value (range: -32768 to 32767) |
The directions "down" and "right" have positive values here.
CategoryStruct, CategoryEvents, CategoryDraft