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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Query an audio stream for its currently-bound device.


SDL_AudioDeviceID SDL_GetAudioStreamBinding(SDL_AudioStream *stream);

Function Parameters

stream the audio stream to query.

Return Value

Returns The bound audio device, or 0 if not bound or invalid.


This reports the audio device that an audio stream is currently bound to.

If not bound, or invalid, this returns zero, which is not a valid device ID.

Thread Safety

It is safe to call this function from any thread.


This function is available since SDL 3.0.0.


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