SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the current output size in pixels of a rendering context.


int SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

Function Parameters

renderer the rendering context
w a pointer filled in with the current width
h a pointer filled in with the current height

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


If a rendering target is active, this will return the size of the rendering target in pixels, otherwise if a logical size is set, it will return the logical size, otherwise it will return the value of SDL_GetRenderOutputSize().


This function is available since SDL 3.0.0.


[ edit | delete | history | feedback | raw ]

[ front page | index | search | recent changes | git repo | offline html ]

All wiki content is licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
Wiki powered by ghwikipp.