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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)

SDL_GetGPUDriver

Get the name of a built in GPU driver.

Header File

Defined in <SDL3/SDL_gpu.h>

Syntax

const char * SDL_GetGPUDriver(int index);

Function Parameters

int index the index of a GPU driver.

Return Value

(const char *) Returns the name of the GPU driver with the given index.

Remarks

The GPU drivers are presented in the order in which they are normally checked during initialization.

The names of drivers are all simple, low-ASCII identifiers, like "vulkan", "metal" or "direct3d12". These never have Unicode characters, and are not meant to be proper names.

Version

This function is available since SDL 3.0.0.

See Also


CategoryAPI, CategoryAPIFunction, CategoryGPU


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