Get the battery level of a gamepad, if available.
SDL_JoystickPowerLevel SDL_GetGamepadPowerLevel(SDL_Gamepad *gamepad);
gamepad | a gamepad identifier previously returned by SDL_OpenGamepad() |
Returns the current battery level as SDL_JoystickPowerLevel on success or SDL_JOYSTICK_POWER_UNKNOWN
if it is unknown
This function is available since SDL 3.0.0.