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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get an ASCII string representation for a given SDL_JoystickGUID.


int SDL_GetJoystickGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID);

Function Parameters

guid the SDL_JoystickGUID you wish to convert to string
pszGUID buffer in which to write the ASCII string
cbGUID the size of pszGUID

Return Value

Returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.


You should supply at least 33 bytes for pszGUID.


This function is available since SDL 3.0.0.


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