Get the instance ID of an opened joystick.
SDL_JoystickID SDL_GetJoystickInstanceID(SDL_Joystick *joystick);
joystick | an SDL_Joystick structure containing joystick information |
Returns the instance ID of the specified joystick on success or 0 on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.