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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the number of general axis controls on a joystick.


int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);

Function Parameters

joystick an SDL_Joystick structure containing joystick information

Return Value

Returns the number of axis controls/number of axes on success or a negative error code on failure; call SDL_GetError() for more information.


Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.


This function is available since SDL 3.0.0.


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