SDL Wiki
(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Get the renderer that created an SDL_Texture.

Header File

Defined in <SDL3/SDL_render.h>


SDL_Renderer* SDL_GetRendererFromTexture(SDL_Texture *texture);

Function Parameters

SDL_Texture * texture the texture to query.

Return Value

(SDL_Renderer *) Returns a pointer to the SDL_Renderer that created the texture, or NULL on failure; call SDL_GetError() for more information.

Thread Safety

It is safe to call this function from any thread.


This function is available since SDL 3.0.0.

CategoryAPI, CategoryAPIFunction, CategoryRender

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