Get the size of a window's client area.
Defined in <SDL3/SDL_video.h>
float *min_aspect, float *max_aspect); SDL_bool SDL_GetWindowAspectRatio(SDL_Window *window,
SDL_Window * | window | the window to query the width and height from. |
float * | min_aspect | a pointer filled in with the minimum aspect ratio of the window, may be NULL. |
float * | max_aspect | a pointer filled in with the maximum aspect ratio of the window, may be NULL. |
(SDL_bool) Returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError() for more information.
This function is available since SDL 3.0.0.