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(This is the documentation for SDL3, which is under heavy development and the API is changing! SDL2 is the current stable version!)


Check whether rumble is supported on a haptic device.

Header File

Defined in <SDL3/SDL_haptic.h>


SDL_bool SDL_HapticRumbleSupported(SDL_Haptic *haptic);

Function Parameters

SDL_Haptic * haptic haptic device to check for rumble support.

Return Value

(SDL_bool) Returns SDL_TRUE if the effect is supported or SDL_FALSE if it isn't.


This function is available since SDL 3.0.0.

Code Examples

extern SDL_Haptic* dev;
if (SDL_HapticRumbleSupported(dev)) {
    SDL_PlayHapticRumble(dev, 1.0f, 3000);

See Also

CategoryAPI, CategoryAPIFunction, CategoryHaptic

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